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NPCs Overview

Yomi no Sho has seven NPCs spread across the zones. Each NPC has a specific role — merchant, healer, quest-giver, guard, or storyteller — and offers specific services. This page is a quick reference; click through to each NPC’s page for full dialogue trees, shop inventories, and quest details.

NPCJPRoleZoneServiceQuests offered
Kitsune Merchant狐商人Merchant0 (Yomi Town)Sells starter gear, buys loot at 50%
Shrine Maiden巫女Healer0 (Yomi Town)Heals HP (2g/HP) and MP (5g/MP)
Ronin Ghost浪人亡霊Storyteller0 (Yomi Town)Story and loreWhispers of Yomi
Bamboo Watchman竹守Guard1 (Withered Bamboo Grove)Warnings, zone infoKodama Purge, Reach Level 5
Torii Keeper鳥居守Quest-giver3 (Crimson Torii Path)Quests onlyCrimson Cleansing, Into the Ashen Wastes
Ash Wanderer灰流浪人Merchant5 (Ashen Oni Wastes)Sells rare gear, buys loot at 50%Ash Revenant Hunt
Flame Priest炎神主Healer7 (Throne of Kagutsuchi)Heals HP and MP (same rates as Shrine Maiden)Throne of Fire

Merchants sell items from a fixed shop inventory. Each merchant has a different inventory, reflecting their zone — the Kitsune Merchant in Yomi Town sells starter gear, while the Ash Wanderer in zone 5 sells mid-game gear. All merchants buy items at 50% of their value, with no haggling or reputation system.

Healers restore your HP and MP for gold. The rate is fixed: 2 gold per HP restored, 5 gold per MP restored. This is consistent across all healers (Shrine Maiden in town, Flame Priest in zone 7). Healing in town is no cheaper than healing in zone 7, but it’s more convenient because you’re already there to sell loot.

Quest-givers offer quests from the game’s 7-quest chain. Each quest has a prerequisite (the previous quest in the chain) and a reward (gold, XP, and sometimes items). See Quests for the full chain.

Guards don’t offer services — they offer warnings and zone information. Talk to them when you enter a new zone to learn about the enemies and any special mechanics.

Storytellers don’t offer services either — they offer lore. The Ronin Ghost in Yomi Town is the game’s primary lore NPC, and talking to him advances the quest chain even though he doesn’t directly give quests beyond the first one.

Every NPC has a branching dialogue tree. When you talk to an NPC, you see their opening line and a list of response options. Each option may chain to another dialogue node, end the conversation, or trigger a service (open the shop, heal, accept a quest).

The dialogue is not AI-generated — it’s pre-written, with each NPC having a distinct voice. The Ronin Ghost is melancholic, the Kitsune Merchant is sly and mocking, the Shrine Maiden is gentle and devout. The dialogue trees are documented on each NPC’s page.

The 7-quest chain is distributed across 5 NPCs:

QuestNPCZoneTypeReward
Whispers of YomiRonin Ghost0Talk to Bamboo Watchman50g
Kodama PurgeBamboo Watchman1Kill 5 enemies100g + 50xp
Reach Level 5Bamboo Watchman1Reach level 580g
Crimson CleansingTorii Keeper3Kill 8 enemies200g
Into the Ashen WastesTorii Keeper3Travel to zone 5150g
Ash Revenant HuntAsh Wanderer5Kill 10 enemies300g + Oni Mask
Throne of FireFlame Priest7Kill 15 enemies500g

See Quests for the full chain with prerequisites and details.

  • Quests — the full 7-quest chain.
  • Zones — which NPCs live in which zones.
  • Items — the items that merchants sell.